Star Trek: The Dice Game – Away Team (2018)
Speeltijd: 90
Min. Leeftijd: 12
Spelers: 1
Uitgever: (Web published)
Ontwerpers: Carl White
Kunstenaars: Carl White
Mechanismen: Dice Rolling, Worker Placement
Min. Leeftijd: 12
Spelers: 1
Uitgever: (Web published)
Ontwerpers: Carl White
Kunstenaars: Carl White
Mechanismen: Dice Rolling, Worker Placement
Beschrijving Tonen Opmerkingen Tonen Prijstrend
No Star Trek episode is complete without a perilous away team mission.
The Star Trek: The Dice Game – Away Team expansion introduces a challenging new away team side board and mechanics as well as new personnel, equipment and tactics.
You'll need every advantage you can get; Starfleet has tough new missions for you, and there are new dangers waiting for you in deep space and on strange new worlds.
This expansion adds:
An Away Team side board: following the Transport action you will assign Crew Dice from your pool to this board, and use them separately from those on the ship to complete Mission stages, overcome Events and unlock Developments.
The division of Development cards into Equipment, Tactics and Personnel, and mechanisms which utilize these distinctions
The division of Event cards into Ship and non-ship. Away teams can only overcome non-ship Events.
16 new Event cards
8 new Mission cards
8 new Development cards (including Chekov and Sulu!)
-description from designer
The Star Trek: The Dice Game – Away Team expansion introduces a challenging new away team side board and mechanics as well as new personnel, equipment and tactics.
You'll need every advantage you can get; Starfleet has tough new missions for you, and there are new dangers waiting for you in deep space and on strange new worlds.
This expansion adds:
An Away Team side board: following the Transport action you will assign Crew Dice from your pool to this board, and use them separately from those on the ship to complete Mission stages, overcome Events and unlock Developments.
The division of Development cards into Equipment, Tactics and Personnel, and mechanisms which utilize these distinctions
The division of Event cards into Ship and non-ship. Away teams can only overcome non-ship Events.
16 new Event cards
8 new Mission cards
8 new Development cards (including Chekov and Sulu!)
-description from designer
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ag.gameitem.lastUpdated: 2025-04-21 19:10:00.607